I am a freelance developer with a passion for creating video games, mainly inspired by my medieval fantasy world: Ephyria.
Each of my projects offers a new way to explore this world. Through a Story mode, dialogue, environments or simple hidden details, each of my games tells a part of Ephyria’s grand narrative. Some stories are told explicitly, whilst others reveal themselves more subtly to those who take the time to explore and observe.
My aim is not merely to create games, but to build a living, coherent and rich universe, where each project adds a new piece to the jigsaw.
Ephyria did not begin as a simple writing project. Originally, it was a world we imagined with friends whilst playing modded survival games on Minecraft. The adventures we experienced there, the kingdoms we founded, the conflicts we faced and the characters we played gradually gave rise to a shared story.
Over time, I felt the urge to take it further. I began to revisit these events, rewriting them, expanding upon them and, at times, transforming them so that they could be integrated into a broader and more coherent universe, whilst preserving what made them so powerful: their essence and the memories associated with them.
A few years later, we opened two iterations of a medieval fantasy role-play server to the public. In turn, the events that unfolded there, the kingdoms founded, the wars, the alliances and the stories created by the players all served to enrich the world of Ephyria.
Even today, Ephyria continues to grow thanks to the people who dedicate themselves to it. A large part of its characters, stories, dynasties and events are directly inspired by the players who have taken part in this adventure. I consider these contributions to be an integral part of this universe’s identity.
My aim is to make Ephyria a living world, shaped as much by its history as by the people who choose to be part of it. It is important to me never to forget those who have helped it grow. Behind many characters, battles and legends lies a player, an adventure or a shared memory.
Above all, I develop games that I myself would love to play. Every project is a new opportunity to tell a story, experiment with new ideas and add further depth to Ephyria.
Player feedback plays a vital role in my development process. It enables me to improve the gaming experience, refine the mechanics and fix any flaws, whilst remaining true to the vision I wish to convey.
Thank you for taking the time to explore my work, and welcome to Ephyria. I hope that you, too, will find a story here that makes you want to come back.